VG_Locomotion does not depend on VirtualGrasp library. It is provided as a simple Monobehavior to give a convenience tool for locomotion.
The locomotion supported is of smooth movement with input from
- Joystick control
- Keyboard control (Q-W-E-A-S-D)
You should not add this component to individual objects because this is a global setting that is not linked to specific objects.
All the sensor and replay avatar setup prefabs in Runtime/Resources/Prefabs/ include this component to support the smooth locomotion.