The VG_Interactable component allows you to specify object specific interaction type, and two throw velocity scales. All parameters in the VG_Interactable component are explained in grasp interaction.
Interaction Type, Throw Velocity Scale and Throw Angular Velocity Scale can be set globally in MyVirtualGrasp script Global Grasp Interaction Settings. This VG_Interactable local settings will overwrite the global settings for that object. I.e. all objects without a customized VG_Interactable will follow the global settings, but those with VG_Interactable will follow the local settings.
When you want to enable this script, you have to add it on the same GameObject that you want your script to work for.