In our experience Unity and the VirtualGrasp SDK are very robust in terms of up- or downgrading inside a major Unity version (e.g., 2020.x.x, 2021.x.x, etc) for your projects.

Note that VirtualGrasp SDK supports Windows and Android builds, but not MacOS.

The following is a list of Unity Engine versions that we have tested the VirtualGrasp SDK with:

  • Unity 2019.x and earlier is not and will not be supported due to the lack of ArticulationBody components.
  • Unity 2020.x is supported and has been tested successfully.
  • Unity 2021.x is supported and has been tested successfully.
    • Unity 2021.3 is the version that we are currently using to create the SDK.
  • Unity 2022.1 is supported and has been tested successfully.
    • For Unity 2022.1.0b, there is an Inspector GUI artifact in VG_MainScript/Sensors, but it is a known Unity issue.